![]() |
|||||
|
about See the project outline for a quick overview of Fijuu2. news archives screenshots
the developers contact tools download source videos [39MB THEORA] *NEW* [90MB MPEG2] *NEW* [29MB MPEG2]*NEW* [43MB THEORA] [65MB MPEG1] [6.2MB divx] [6.2MB divx (windows)] [4.2MB divx] related work appearances
|
Thu, 12 Oct 2006synchronicity fijuu2 video uploaded Wed, 10 May 2006new version for Cybersonica 06! well, this whole site could really use a bit of a clean-up, but if you'll excuse the mess, i have an important announcement: after months of talking about it, the elusive next version of fijuu has finally materialised. check out the screenshots!. fijuu2, (affectionately known as fijuuu!), was commissioned for Cybersonica 06. as a part of the commission, it will be presented at several festivals throughout the UK in the coming month. check the Cybersonica site for more details, but first stop is: Cybersonica and Encompass Sonic Art Exhibition @ Phonica Records, 51 Poland St, Soho, London W1F 7NG, Monday, 8th - Saturday, 20th May 2006, 11.30am-7.30pm, Mon-Wed, 11.30am-8pm, Thurs-Sat. The exhibition is FREE and no booking is required. julian is in london for the installation now, and i plan to be at the b.TWEEN festival, in Bradford UK, if anyone would like to have a chat ;). this version of fijuu was once again developed using open-source software. we would especially like to thank the developers and maintainers of the following projects: OGRE 3D, blender, gimp, inkscape, pure-data, vim, the linux kernel, the debian distribution, and of course the gnu projects of which there are too many to mention. enough talk already, show me the code! firstly, belated apologies for not getting around to publically releasing the sourcecode to the old fijuu. it was a mess and i didn't feel right about unleashing it on an unsuspecting public. we had that experience firmly in our minds during the recent redevelopment, so we think it's clean enough to link to here. one disclaimer remains though. our main installation target at the moment is the specific machine which is travelling with fijuu2 on the tour (also funded by the generous Cybersonica commission). the sourcecode is provided for people that would like to see the inner workings of an open-source installation. having said that, you can always check the readme to see if you have what you need to run it. the easiest option for most people is to grab the source tarball here: fijuu-2.0.tar.gz. if you have darcs you can get a copy of our repository with this command: darcs pull http://fijuu.com/darcs if you have problems, drop us an email. or better yet, send me a darcs patch ;) pix. posted at: 17:49 | permanent link to this entry Mon, 09 Jan 2006i'm back in australia at the moment, visiting family and having a bit of a break. i had this fanciful plan that i would spend time away from the computer, but i quickly relented and got into a bit of noodling. the most fijuu-related of these experiments has been replicating the 'mesh-warp' feature, that is the basis of fijuu, into a GLSL shader. in other words, moving the work off of the cpu and into the graphics card. i'm not really sure if it's a good idea yet, but at the moment it's just an interesting hack. here are some screenshots. i have been doing these experiments in ogre, which explains the appearance of the ubiquitious ogre head. pix. posted at: 16:31 | permanent link to this entry ![]() | ||||